

The cookie is used to store the user consent for the cookies in the category "Analytics". This cookie is set by GDPR Cookie Consent plugin. These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. The Assetto Corsa Early Access Beta can be purchased for 34,95€ on Steam – Official Webpage –

The next video will most probably show you some of the basic functions regarding editing the physics files. Aside from this Assetto Corsa Car modding tutorial video, more info about modding can be found at the dedicated modding support thread at the Assetto Corsa official support forum. This is the first video posted, but Aristotelis informs the community that more tutorial videos will be produced in the future. In this video your friendly physics Guru Aristotelis Vasilakos, introduces you to the file structure and needed steps to get you started editing the template car. As we have seen with the track editor, Kunos Simulazioni also supplied a tutorial video to make it a little easier to start your own project. The template car can be found in the sdk/dev folder. This way modders will have a starting point to begin editing in their own car modding projects. The Kunos Development team also a dded the Formula K car with open physics as a template car. The AC editor features the car exporter, including the 3D pipeline documentation, a 3D driver template and a 3D geometry with hierarchies.

This editor will enable modders to start working on the game part of their custom build cars. If you want to show some love, buy me a coffe on my Patreon.Together with the Assetto Corsa Update 0.20, Kunos Simulazioni released the highly anticipated Assetto Corsa car editor. In the near future I will adapt this new Traffic System to other huge city + Highway maps like the Need for Speed Maps, Burnout Paradise Map, KC Backwoods, The GTA Maps and many more! Patrons will get early access to Updates & 1 on 1 support via messages Recommended Car Amount: 420 (dont spawn cars nearby) access traffic planner settings via object inspector -> tools -> traffic planner (ingame). YOU HAVE TO OPEN OBJECT INSPECTOR INGAME TO SEE THE CARS > the traffic.json and surfaces.ini go into Program Files (x86)\Steam\steamapps\common\assettocorsa\content\tracks\soyo_daikoku\pa\data You need to install/activate traffic planner first, see tutorial.
